I am a 3D graphic designer in project called Pogamut, a development environment suited to AI research using game engines, UT 2004.


I am a 3D graphic designer in project called Pogamut, a development environment suited to AI research using game engines, UT 2004.


Me, Michal Mocňák and Zdeněk Trávníček did a part of Orpheus interactive space installation at Institut of Intermedia (IIM). It was done in IDtech2 engine and Unreal Tournament 2004 game and was projected in CAVE room, an immersive virtual reality environment.


I did some parts of film about Gigers paintings. We made these paintings in 3D animation.

H.R.Giger pictures in 3D motion from alert on Vimeo.
Made by Marie Poláková (MARURA) and Michal Cab (CABOWITZ).
Presented at Casa Vertigo, TUe Eindhoven (NL).
artificial symbiont from marura on Vimeo.
more.. http://artificialsymbiont.blogspot.com/


Aeonscope is virtual gallery of futuristic architectural projects.
There are around 40 projects by around 20 young architects from Czech republic.
Virtual gallery is based on Half Life 2 computer game by Valve.
Aeonscope was presented at Design Exchange in Toronto (CAN) and at CASA Vertigo in Eindhoven (NL). http://aeonscope.blogspot.com/


